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Revision as of 02:34, 27 October 2020
See Commanding Aliens Instructions
Abilities
Alien Commander Abilities | ||||||
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Assist Tab | Drifter | |||||
Heal Wave | Ink | Echo | Enzyme Cloud | Hallucination Cloud | Mucous Membrane | |
Nutrient Mist | Rupture | Bone Wall | Contamination | |||
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Direct Commander Abilities
Bone Wall
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Contamination
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Rupture
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Nutrient Mist
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Pheromones
The Alien Commander has the option to non-verbally inform the team of points of interest on the map. This can be done with Pheromones which are available in the Basic Build menu. After the Commander has placed Pheromones on the ground, a yellow icon appears for the duration of the Pheromone. These are visible to all Aliens over great distances and even through walls. The use of these Pheromones is free.
Tech Tree
Classes - Skulk • Gorge • Lerk • Fade • Onos
Mechanics - Alien Vision • Evolve Menu • Hive Sight
Base Abilities - Skulk (Sneak • Wall Walking • Bite • Parasite) • Gorge (Belly Slide • Spit • Heal Spray • Build Menu) • Lerk (Flight • Roost • Poison Bite • Spikes) • Fade (Swipe • Blink) • Onos (Gore)
Unlockable Abilities - Sulk (Leap • Xenocide) • Gorge (Bile Bomb) • Lerk (Spores • Umbra) • Fade (Metabolize • Advanced Metabolize • Stab) • Onos (Stomp • Charge • Bone Shield)
Traits - Shift Hive (Adrenaline • Celerity • Crush) • Shade Hive ( Aura • Camouflage • Focus) • Crag Hive (Carapace • Regeneration • Vampirism)
Removed - Frenzy • Swarm • Phantom • Silence • Feign Death • Hyper-mutation
Mechanics - Alien Commander • Biomass • Infestation • Maturation • Consume • Resource Model
Abilities - Heal Wave • Ink • Echo • Nutrient Mist • Rupture • Bone Wall • Contamination • Enzyme Cloud • Hallucination Cloud • Mucous Membrane
Gorge - Babbler • Hydra • Clog • Webs
Build - Cyst • Harvester • Drifter • Tunnel • Hive (Egg) • Pheromones
Advanced - Crag • Shade • Shift • Whip • Shell • Veil • Spur
Miscellaneous
Game Information - Options • Maps • Console Commands • Patches
In Game - Damage Types • Status Icons • Ranking System • Badges
Other - Skins • DLC • Mapping • Matched Play