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Jurassic World: Dominion Dominates Fandom Wikis - The Loop

01:25

See Commanding Aliens Instructions


Abilities

Alien Commander Abilities
Assist Tab Drifter
Heal wave icon.gif
Ink icon.gif
Echo icon.gif
Enzyme cloud icon.gif
Hallucination cloud icon.gif
Mucous membrane icon.gif
Heal Wave Ink Echo Enzyme Cloud Hallucination Cloud Mucous Membrane
Nutrient mist icon.gif
Rupture icon.gif
Bone wall icon.gif
Contamination icon.gif
Nutrient Mist Rupture Bone Wall Contamination
  • Heal Wave, Ink, and Echo require a nearby Crag, Shade, or Shift to activate.
    • Requires Crag/Shade/Shift Hive types to unlock.
  • Nutrient Mist, Rupture, and Bone Wall can be used anywhere on Infestation.
    • Requires Biomass levels 1 to 3 to unlock.
  • Contamination can be placed anywhere on the map.
    • Requires Biomass level 9 (see below).
  • Enzyme Cloud, Hallucination Cloud, and Mucous Membrane require Shift/Shade/Crag Hive types to unlock.

Direct Commander Abilities

Direct Commander Abilities
Bone Wall
Bone wall icon.gif
  • Creates an obstruction which blocks marines and grenades
  • Has 100 health + 100 per biomass level (400 when it unlocks at biomass level 3) and no armor
TRes Icon team resource neutral.gif 3
Duration 6 seconds
Cooldown 10 seconds
Contamination
Contamination icon.gif
  • Creates a small structure which spreads infestation and spews three rounds of bile in affected area.
  • The structure has 1500 health and 0 armor.
  • The biles splash in range of 6 meters in 2 seconds intervals causing damage between 0 and ~600 depending on distance to target
  • Cannot be targeted by ARCs
TRes Icon team resource neutral.gif 5
Duration 20 seconds
Cooldown 3 seconds
Rupture
Rupture icon.gif
  • Explodes in an 8.7 meter radius
  • Obscures marine vision and parasites them
TRes Icon team resource neutral.gif 3
Duration (parasite) 10 seconds
Delay 1.25 seconds
Cooldown 10 seconds
Nutrient Mist
Nutrient Mist.png
  • Speeds structure Maturation
  • Speeds player evolution
  • Keeps disconnected Cysts alive
  • Has no effect on structures before they are finished
TRes Icon team resource neutral.gif 2
Duration 15 seconds
Cooldown 2 seconds

Drifter Abilities

Drifter Abilities
Enzyme Cloud
Enzyme Icon.png
Creates a cloud of hormones that increase rate of attack for Aliens inside it.
Hotkey
A
TRes Icon team resource neutral.gif 2
Duration 5 seconds
Targets Alien players
Requires Shift Hive
Hallucination Cloud
Hallucination Icon.png
Creates controllable mirror images of units in effective range, which
  • live for up to 30 seconds
  • can be killed by Marines or destroyed be the Alien Commander
  • have 20% of the Health of the original but no more than 700 Health
  • have no Armor

Casting Hallucination Cloud onto a Res Node with Infestation or a Techpoint will hallucinate a Harvester or Hive respectively.

Hotkey
S
TRes Icon team resource neutral.gif 2
Targets Alien players
Requires Shade Hive
Mucous Membrane
Mucous Icon.png
Grants Aliens a Shield for 5 seconds.
Lifeform Shield Amount
Skulk 15
Gorge 21
Lerk 25
Fade 40
Onos 70
Hotkey
D
TRes Icon team resource neutral.gif 2
Targets Alien players
Requires Crag Hive
Patrol
Patrol.png
Sends the Drifter on Patrol. Can be queued up along up to 10 waypoints by pressing
Shift
.
Hotkey
G

Pheromones

The Alien Commander has the option to non-verbally inform the team of points of interest on the map. This can be done with Pheromones which are available in the Basic Build menu. After the Commander has placed Pheromones on the ground, a yellow icon appears for the duration of the Pheromone. These are visible to all Aliens over great distances and even through walls. The use of these Pheromones is free.

Pheromones
Threat
Threat pheromone icon.gif
Notify team of a threat
Hotkey
Y
/
Z
Duration 15 seconds
Targets Ground
Need Healing
Heal pheromone icon.gif
Notify team where healing is needed
Hotkey
X
Duration 20 seconds
Targets Ground
Expanding
Expand pheromone icon.gif
Notify team where you plan on expanding
Hotkey
G
Duration 40 seconds
Targets Ground

Tech Tree

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