Date: July 29, 2010
Highlights
- Multiple bug fixes
Changelog
Technical
- Fixed bug where a client would continue to try and connect after the server reported that it was full or the client was using the wrong protocol
- Fixed bug where clients could only connect to servers on the default port
- Fixed bug where the port was removed when connecting via console command
- Fixed bug on multi-monitor systems that resulted in a graphics reset loop
- Fixed window border when switching from fullscreen to windowed
- Fixed bug where key events outside of the game's focus window would sometimes be processed by the game
- Fixed bug where the dedicated server could not be run without Steam running
- Fixed duplicate attack/fire key bindings that caused mismatches
- Fixed voice chat to use in-game sound volume on playback
- Fixed bug where where clients could timeout while alt-tabbed from the game in fullscreen mode
- Fixed bug where binding a game server to an IP would cause it to not be displayed in the server browser
- Added client-side timeouts when attempting to connect to a server
- Added support for closing a dedicated server by pressing ctrl+break
- Added alt-enter to toggle between fullscreen and windowed mode
- Added dedicated server files to the Steam release
- Added Toggle Console binding to UI settings
Game
- Fixed bug where MACs were free (now they cost 2 plasma)
- Fixed bug with Armory playing extra sounds when players were nearby
- Added rally points for Hives and Command Stations
- Fixed many vent physics objects so they can be entered
- Fixed hitching animation problems while sprinting as marine
- Logging into a Command Station no longer freezes you but it will open again if the logging in player leaves
- When the Command Station closes, anyone inside besides the Commander is killed
- Aliens become Commander instantly when +using the hive
- Fixed bug where Extractors or Harvesters couldn't be built on a nozzle that had one previously
- Added welding effect to MAC
- Added new marine commander icon artwork
- Improve marine running and jumping animations
- Updated shell ejection effect for the Rifle, Pistol, and Grenade Launcher
- New docking_walltech environment props
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