Natural Selection Wiki
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Date: March 7, 2013

Patch 241.png
Blog Post

Changelog

Improvement

  • Added super-sampling when generating reflection cube maps to improve quality.

Balance

  • Increased Babbler run speed from 5 to 7.

Fix

  • Fixed bug that prevented an Alien from evolving if they had Babblers attached to themselves.
  • Eliminated uninitialized data when sending packets with strings less than the maximum length (may cause problems with some firewall rules)
  • Fixed exploit which allowed Gorge tunnels to be build outside of the map.
  • Fixed bug which caused Skulks to lose all their momentum instantly when touching the ground.
  • Fixed bug where mines were ignoring damage falloff.
  • Fixed bug where Alien attacks got blocked by attached Babblers.
  • Fixed bug where fullscreen windowed mode forced vsync on.
  • Changed the maxfps console command to only allow values above 30 FPS to prevent exploitation

Optimization

  • Reduced overhead of isa method.
  • Improved server performance.
  • Reduced the cost of updating entities in the query manager.


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