Natural Selection Wiki

Date: March 7, 2013

Patch 241.png
Blog Post



  • Added super-sampling when generating reflection cube maps to improve quality.


  • Increased Babbler run speed from 5 to 7.


  • Fixed bug that prevented an Alien from evolving if they had Babblers attached to themselves.
  • Eliminated uninitialized data when sending packets with strings less than the maximum length (may cause problems with some firewall rules)
  • Fixed exploit which allowed Gorge tunnels to be build outside of the map.
  • Fixed bug which caused Skulks to lose all their momentum instantly when touching the ground.
  • Fixed bug where mines were ignoring damage falloff.
  • Fixed bug where Alien attacks got blocked by attached Babblers.
  • Fixed bug where fullscreen windowed mode forced vsync on.
  • Changed the maxfps console command to only allow values above 30 FPS to prevent exploitation


  • Reduced overhead of isa method.
  • Improved server performance.
  • Reduced the cost of updating entities in the query manager.