Date: December 19, 2013
Highlights
- Eclipse released
- New main menu background with NS1 theme remix
Changelog
Fixes
- Fixed players sometimes being stuck in Command Station at round start
- Fixed Infestation blobs blocking commander view
- Server Browser now highlights player count yellow if the server is semi-full due to reserved slots.
- Removed texture streaming option from main menu since it wasn’t doing anything
- Fixed all structures being outlined blue when on overhead mode as Spectator
- Fixed projectiles colliding with invisible movement collision group
- Fixed ECHO_HARVESTER tooltip missing when echoing an Harvester
- Fixed accidental use of voice order keys while ESC menu is open
- Fixed bug where marine buy menu did not close when player was Stomped
- Fixed Stab not having a custom icon
- Fixed round start music not playing due to incorrect path
- Fixed WhipBomb showing killed with BileBomb in console
- Fixed loading screens using the wrong art sometimes
- Fixed commander bindings reverting to default if a player joins a server before opening the options menu
Features
- Added new map: Eclipse
- Added new main menu background
- Added Egg counter for Alien Commander in the top of the commander interface
- Added Hive skill and level stats under name in main menu
- Added support for new structures in ScenarioHandler. Added one other check path that works.
- Added link to forums by clicking logo
- Added remixed NS1/NS2 main menu theme
Balance
- Ammo Packs now refill all weapons instead of only the active one
Optimizations
- Limit hit effect messages to 100 per second
- Correctly limit max resources network field to 100 per player
- Reduced network traffic generated by static structures
- Implemented extra precaching to reduce incidence of hitching at the start of rounds
- Optimized network traffic produced by Insight spectator system
- Minor optimizations for Skulk movement (optimized wall traces and removed predict wall walking)
Improvements
- Insight spectator system now outlines players in overhead view by default
- Replaced “request enzyme” with “request drifter” in the Alien ‘commo-rose’
- Servers with cheats enabled no longer send data to the Hive stat tracking system
SDK
- Revert auto-generation of overviews by Builder due to Overview.exe crashes
- Fixed crash in editor related to file type properties
- Allow mappers to define custom round start music in ns2_gamerules entity
- Added console command playmusic. Usage: sound/NS2.fev/pathtosound
Refinery (Thanks SamusDroid)
- Fixed pathing in Lava Falls
- Fixed some textures and gaps
- Fixed some stuck spots
- Adjusted some death trigger scales
227 • 228 • 229 • 230 • 231 • 232 • 233 • 234 • 235 • 236 • 237 • 238 • 239 • 240 • 241 • 242 • 243 • 244 • 245 • 246 • 247 • 248 • 249 • 250 • 251 • 253 • 254 • 255 • 256 • 257 • 258 • 259 • 260 • 261 • 262 • 263 • 264 • 265 • 266 • 267 • 268 • 269 • 270 • 271 • 272 • 273 • 274 • 275 • 276 • 277 • 278 • 279 • 280 • 281 • 282 • 283 • 284 • 285 • 286 • 287 • 288 • 289 • 290 • 291 • 292 • 293 • 294 • 295 • 296 • 297 • 298 • 299 • 300 • 301 • 302 • 303 • 304 • 305 • 306 • 307 • 308 • 309 • 310 • 311 • 312 • 313 • 314 • 315 • 316 • 317 • 318 • 319 • 320 • 321 • 322 • 323 • 324 • 325 • 326 • 327 • 328 • 329 • 330 • 331 • 332 • 333 • 334 • 335 • 336 • 337 • 338 • 339 • 340 • 340B • 341 • 342 • 343 • 344
155 • 156 • 157 • 158 • 159 • 160 • 161 • 162 • 163 • 164 • 165 • 166 • 167 • 168 • 169 • 170 • 171 • 172 • 173 • 174 • 175 • 176 • 177 • 178 • 179 • 180 • 181 • 182 • 183 • 184 • 185 • 186 • 187 • 188 • 189 • 190 • 191 • 192 • 193 • 194 • 195 • 196 • 197 • 198 • 199 • 200 • 201 • 202 • 203 • 204 • 205 • 206 • 207 • 208 • 209 • 210 • 211 • 212 • 213 • 214 • 215 • 216 • 217 • 218 • 219 • 220 • 221 • 222 • 223 • 224 • 225 • 226